![]() My question is what happens if I use in game 8x anisotropic filtering and here in nvidia control panel it is set to off (the lowest quality). I don't want each game to have its own settings, that's why I use global settings. Here I just wrote the settings for performance (global settings). Virtual Reality pre-rendered frames : 1 (default) Vertical sync : off (default : use the 3d application setting) Threaded optimization : on (default : auto) Texture filtering - trilinear optimization : on (default) Texture foltering - quality : high performance (default : quality) Texture filtering - Negatuve LOD bias : allow (default) ![]() Texture filtering - anisotropic sample optimization : on (default: off) ![]() Power management mode : high performance (default: optimal power) OpenGL rendering GPU : Auto-Select (default) Multi-Frame Sampled AA (MFAA) : off (default) Low Latency Mode : on/ultra (default: off - it's like Maximum pre-rendered frames) I searched on internetfor some settings for best performance :Īnisotropic filtering : off (default : application-controlled)Īntialiasing - Gamma correction : on (default)Īntialiasing - Mode : off (default : application - controlled)Īntialiasing - Setting : None (default : application-controlled)Īntialiasing - Transparency : off (default) I'm using a Zotac Geforce GTX 1050 2gb Mini. Hello ! I just want to find out what settings of nvidia are good.
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